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Spawning Assets

All assets can be spawned via polygoniq browser. It also contains search and advanced filtering options and the whole window can be customized.

Polygoniq Browser

Displays filtered assets in square grid view. Asset can be spawned by clicking on asset name.

polygoniq browser main page

Keyboard shortcut to open browser is Alt+X

Keyboard shortcut can be changed in Preferences -> Keymap -> 3D View -> 3D View (Global) -> Browse Assets

polygoniq browser key binding

Why not builtin Blender Asset Browser

We were extensively looking into this option but builtin Asset Browser doesn't allow developers to customize spawning and we would need to remove some of our features. Having custom asset browser also allows us to have more powerful asset filtering options.

Clicking on image preview doesn't spawn asset

polygoniq browser dont click preview

Searches assets by name, category or even string parameters. Browser will show assets that contain all the keywords separated by spaces, commas, dashes or underscores.

polygoniq browser search bar

Search history

Return back to your previous search in two clicks. polygoniq browser search history

Category Navigation Buttons

Navigates through products and categories.

polygoniq browser category navigation

Asset Type Filters

Chooses asset types to be displayed, options are objects, materials, particle systems, scenes and worlds.

polygoniq browser asset type filter

Advanced Filters

Filters based on more advanced properties, each asset type contains different properties. For example browser can display only materials that contain displacement or objects that are higher than 3 meters.

polygoniq browser filters


Customizes polygoniq browser window. Settings can be toggled by clicking on button in the top-right corner. Window Width won't have immediate effect, browser needs to be closed and opened to reflect the change.

polygoniq browser settings

Material Naming

All materials have index letters based on their category and a numbers to keep them in order. The numbers also make it easier to identify materialiq materials in projects with your own materials so nothing gets mixed up.

naming example

Use material indices to speed up your workflow

It is much faster to find the right material if you remember its index. You just type "WD" when you want a wood material and that gives you a list of all wooden materials. Alternatively if you remember the exact index, let's say "WD010", you can just type that to get "WD010_DECIDUOUS-Oak-Dry-Cracked" material straight away.

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