Welcome!¶
Thank you for choosing materialiq! Our entire team hopes you will have a great
experience using the addon. We are looking forward to seeing the results of your creativity, so
don't forget to tag #polygoniq
on social media.
Getting Help
Feel free to reach us and our community via our Discord server. We also offer support using the BlenderMarket inbox or via email but Discord is the preferred and fastest way to receive support.
Check out the Support page for more details.
Here you can find shortcuts to engon
documentation related to materialiq
.
Free updates
Buy materialiq
once and get free additional assets, bug fixes and features each time we update it.
Feature Highlights¶
Pixel Perfect¶
All materials in the library are hyper-realistic but also ready to use on objects with big surface area as they tile perfectly.
8K textures take up to 16x more VRAM space than 2K textures
With the great power of 8K textures there must also come great responsibility - polygoniq, 2022
- Make sure to keep your scene optimized.
Choose the best resolution
of
materialiq
textures for your use case.
Variety¶
Over 330 optimized materials that will cover all of your texturing needs.
Sorting¶
Materialiq
is all about ready-to-use high quality materials. You can choose from multiple
categories, like Fabric
, Transparent
or Concrete
. Want to have look at all the materials?
All materials are easily accessible through the polygoniq asset browser.
Material Naming¶
All materials have index letters based on their category and a numbers to keep them in order.
The numbers also make it easier to identify materialiq
materials in projects with your own
materials so nothing gets mixed up.
Use material indices to speed up your workflow in materialiq
It is much faster to find the right material if you remember its index. You just type "WD" when you want a wood material and that gives you a list of all wooden materials. Alternatively if you remember the exact index, let's say "WD010", you can just type that to get "WD010_DECIDUOUS-Oak-Dry-Cracked" material straight away.
Easy Customization¶
All settings and tools for creating and managing different variations of your materials are available
in the addon menu located in the N-panel
. If you prefer to use the Shader Editor
, we made sure
that node groups across materials are unified.
Renderers supported out of the box
- Cycles: this is the main renderer we optimize for
- Eevee: most of the assets will also render well with Eevee
Stable, LTS Blender versions supported¶
We know you want to use materialiq
for production work and need stable Blender versions to do
that. We strive to support the latest and greatest as well as older Long Term Support
versions of
Blender.