Spawning Assets¶
All assets can be spawned via engon Asset Browser
. It also contains search and advanced
filtering options and the whole window can be customized.
engon Asset Browser¶
Displays filtered assets in square grid view. Asset can be spawned by clicking on asset name.
Keyboard shortcut to open engon Asset Browser
is E
Keyboard shortcut can be changed in Preferences -> Add-ons -> Object: engon -> Keymaps ->
Toggle Area
engon Asset Browser display methods
You can open engon Asset Browser
in different ways. You can either open it in a selected zone
or in a window.
engon asset browser overrides preferences
We use the Blender preferences view and draw the browser interface over it because of
technical reasons. This means that when you have the engon Asset Browser
open and open preferences it
will show the engon Asset Browser
instead of the preferences interface. You can always go back to the
preferences view by clicking the red X
button in the browser or the N-panel
.
Clicking on image preview doesn't spawn asset
To spawn assets, you have to click on the asset name.
Why not built-in Blender Asset Browser
We were extensively looking into this option but built-in Blender Asset Browser
doesn't allow
developers to customize spawning and we would need to remove some of our features. Having custom
asset browser also allows us to have more powerful asset filtering options. If you don't mind
loosing those features we natively support Blender Asset Browser
. Read more here.
Search Bar¶
Search assets by name, category or even string parameters. Browser will show assets that contain all keywords separated by spaces, commas, dashes or underscores.
Search history
Return back to your previous search in two clicks.
Multiple filters
The category and the seasonal filter are still active next to search filter. If you search for
tree that was already filtered by other filters it won't show up. For example if you search for
maple
in the tropical category there will be no matching assets.
Multiple keywords
Search filters can take multiple words split by a space for more complex queries. You can use
search filter A B C
and all assets containing A
, B
or C
will be displayed.
Category Navigation Buttons¶
Easily navigate through Asset Packs
and categories. When you select an Asset Pack
, categories
specific to the Asset Pack
appear allowing quicker selection.
Asset Type Filters¶
Chooses asset types to be displayed, options are objects
, materials
, particle systems
,
scenes
,worlds
and geometry nodes
.
Advanced Filters¶
Filters based on more advanced properties, each asset type contains different properties. For example browser can display only materials that contain displacement or objects that are higher than 3 meters or specific genus or species, year of manufacture.
Asset Spawn Options¶
This menu allows you to change how the asset is going to be spawned, specify certain options like setting texture resolution for materialiq materials, spawning the asset editable and editing particle system values before spawning the system.
Spawning models into particle systems
You can change the model Collection
in spawning options to Particle System Collection
.
Then any model spawned from engon
will be added to the active particle system.
Don't forget to refresh the particle system by clicking the Refresh Particles
button in the
scatter
panel to see the changes.
Sort Mode¶
Sort assets alphabetically from A to Z or from Z to A with single click.
Preview Scale¶
Set number of assets shown in the browser. By manipulating the scale you control the size and number of previews shown in the browser.
Preferences¶
Customizes
engon Asset Browser
window. Settings can be toggled by clicking on button in the
top-right corner. You can set Search History Count
, change visual style of navigation or Enable
Debug
where you can reload previews in case they don't display correctly.