Texture Bombing¶
Texture bombing is a technique utilized in materialiq in order to avoid visible tiling in the
areas covered by texture
How to Enable It¶
Texture bombing is available in the mapping sub-panel of materialiq n-panel.
You can turn it on by changing value from 0 to to 1.
Afterwards you can use the available parameters to tune the texture bombing effect to your desired result.
Texture Bombing settings are visible only in advanced user interface!
Parameters¶
- Bombing strength- Random island texture offset
 
- Bombing Scale- Scale of the islands
 
- Bombing granularity- Noise size (granularity) of the transfer
 
- Bombing sharpness- Sharpness of the transfer
 
- Bombing rotation- Rotation of the islands
 
You cannot use texture bombing for height maps
Bombing is not applied to height maps to prevent visible seams