Known Issues¶
If there are any known issues in this release of traffiq they'll appear here.
Geometry nodes assets don't work correctly in 3.6.8 to 3.6.X¶
This is due to a versioning bug in a Blender. The Transfer Attribute from the source
data in 3.3.2 node doesn't get replaced by its successor - one of the Sample nodes.
You can use other Blender version or replace the Transfer Attribute node manually.
For additional information regarding this issue, see Blender issue tracker
Blender Asset Browser Limitations¶
In traffiq lights cannot be spawned via Asset Browser. If you wish to use lights functionality
you have to spawn those assets via engon and check Light Support.
Color Settings and Wear Sliders will also be inaccessible for linked assets spawned via
Asset Browser.
Workaround
There is a way to make Color Settings and Wear Sliders work if you Convert to Editable
followed by Convert to Linked via the engon interface.
Append and Append (Reuse Data) causes rig widgets to unhide. You can easily hide them back in
the Outliner.

Append (Reuse Data) will cause all rig data to be shared for all copies of asset. Therefore if you
want to have different rig variables set for two identical assets use Link or Append options.
Random color instead of white, between traffiq versions 2.2.1 and 2.3.0 and engon version 1.5.0
and 1.5.1 we have changed the way random color behaves, if you have asset pack older than 2.3.0
and engon newer than 1.5.0 you will get random color when setting pure white color (1.0, 1.0, 1.0).
To bypass this either update version or set slightly darker color. i.e. (0.99, 0.99, 0.99).