Lights¶
Warning
Lights are currently supported only in the Cycles render engine.
Spawning with Light Support¶
In order to be able to control the lights, check the Lights Support
checkbox when spawning new asset.
Lights are not supported on every asset
Most traffiq assets have support for both headlights and taillights. However there are assets that do not have this functionality, usually it's assets where there are no lights in real life as well, such as rowboat, hot air balloon or traffiq signs.
Linked vs Editable Lights
Lights on linked assets will be parented under car meshes collection. Lights on editable assets will be parented under car meshes.
Control the Intensity¶
Once you have spawned an asset that supports lights and selected it, traffiq Light Settings
panel
will display the lights status of selected assets.
You can select any object that is child of the traffiq asset to enable lights panel
Select the desired light intensity and click Set
.
There are four standard light intensity settings available:
- off - no light
- park - soft light for parking
- low-beam - standard intensity while driving
- high-beam - long distance lights, that may blind drivers in opposite direction
Control Multiple Assets¶
You can also select multiple objects and control them together.
If you select multiple assets Light Settings
panel will display number of assets for each light intensity.
You can set the intensity for all selected assets at the same time using the Set
button.