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Asset Browser

If you prefer you can spawn materialiq assets from Blender's native Asset Browser.

Enabling Asset Browser

Make sure that you're using Blender 3.2 or newer

If you want to use the native Asset Browser, you must use Blender 3.2 or a newer version. This is necessary in order to ensure compatibility.

Asset Browser Integration

To integrate materialiq assets into the native Asset Browser, follow these steps:

  • Open the Preferences menu by going to Edit in the main menu.
  • Navigate to the Add-ons tab.
  • Search for the megaddon in the search bar.
  • In the details view of the megaddon object, use a button labeled Integrate into Asset Browser (Beta) in materialiq section.

Please note that when you integrate assets into the Asset Browser, materialiq assets will no longer work with older versions of Blender. For example if you integrate assets from Blender 3.3, you won't be able to use them from Blender 3.2 and older.

This will open a black dialog where Blender will index all assets from materialiq. Blender will freeze while the indexing window is working.

Blender will freeze while indexing is happening. Don't interrupt the process.

Indexing

The script goes through all assets in the materialiq addon and marks them for asset browser. In the future we will ship all assets pre-marked but at the moment that would mean dropping support for widely used older version of Blender.

When the process is done you will see a message underneath the Integrate button. If the message says that the indexing finished successfully, you are ready to head to Asset Browser inside Blender and use assets from materialiq through it.

Working with the Asset Browser

You can now head over to Asset Browser inside Blender and after you select the suitable User Library (top left in the panel) addon assets should load. Initially it might take a while for previews to cache.

Asset Browser Showcase

Please consult the official Blender Asset Browser documentation for more details.

Limitations

One potential disadvantage of using the Blender native Asset Browser is that it may not have as advanced filtering options as ours Asset Browser.

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