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Texture Bombing

Texture bombing is a technique utilized in materialiq in order to avoid visible tiling in the areas covered by texture

How to Enable It

Texture bombing is available in the mapping sub-panel of materialiq n-panel. You can turn it on by changing value from 0 to to 1.

Afterwards you can use the available parameters to tune the texture bombing effect to your desired result.

Texture Bombing settings are visible only in advanced user interface!

Texture Bombing Showcase

Parameters

Texture Bombing Guide

  • Bombing strength
    • Random island texture offset
  • Bombing Scale
    • Scale of the islands
  • Bombing granularity
    • Noise size (granularity) of the transfer
  • Bombing sharpness
    • Sharpness of the transfer
  • Bombing rotation
    • Rotation of the islands
You cannot use texture bombing for height maps

Bombing is not applied to height maps to prevent visible seams

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