Welcome!¶
Thank you for choosing materialiq! Our entire team hopes you will have a great
experience using the addon. We are looking forward to seeing the results of your creativity, so
don't forget to tag #polygoniq
on social media.
Getting Help
Feel free to reach us and our community via our Discord server. We also offer support using the BlenderMarket inbox or via email but Discord is the preferred and fastest way to receive support.
Check out the Support page for more details.
Feature Highlights¶
Easy Customization¶
The unified node group makes it easy to create and manage different variations of a single material. Saving VRAM and time. Common use-cases are different color variations, surface lacquered or rough, UV or object mapping, dirty/worn version of the material, ...
Replace Material Operator¶
Replaces occurrences of one material with another. Can be used on all objects in the scene or only on selected objects.
Powerful Mapping Node¶
Renderers supported out of the box
- Cycles: this is the main renderer we optimize for
- Eevee: most of the assets will also render well with eevee
Stable, LTS Blender versions supported¶
We know you want to use materialiq
for production work and need stable Blender versions to do
that. We strive to support the latest and greatest as well as older Long Term Support
versions of
Blender.
Free Updates¶
Buy materialiq
once and get free additional assets, bug fixes and features each time we update it.