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Welcome!

materialiq logo materialiq logo

Thank you for choosing materialiq! Our entire team hopes you will have a great experience using the addon. We are looking forward to seeing the results of your creativity, so don't forget to tag #polygoniq on social media.

Getting Help

Feel free to reach us and our community via our Discord server. We also offer support using the BlenderMarket inbox or via email but Discord is the preferred and fastest way to receive support.

Check out the Support page for more details.

Feature Highlights

Easy Customization

The unified node group makes it easy to create and manage different variations of a single material. Saving VRAM and time. Common use-cases are different color variations, surface lacquered or rough, UV or object mapping, dirty/worn version of the material, ...

material variations rendered

Replace Material Operator

Replaces occurrences of one material with another. Can be used on all objects in the scene or only on selected objects.

replace material

Powerful Mapping Node

mapping node group

Renderers supported out of the box

  • Cycles: this is the main renderer we optimize for
  • Eevee: most of the assets will also render well with eevee

Stable, LTS Blender versions supported

We know you want to use materialiq for production work and need stable Blender versions to do that. We strive to support the latest and greatest as well as older Long Term Support versions of Blender.

Free Updates

Buy materialiq once and get free additional assets, bug fixes and features each time we update it.

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