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Weathering Panel

Weathering panel

The adjustments sub-panel is located in the aesthetiq panel. It groups several operators that you can use to tweak aestehtiq assets in real-time to better fit your scenes.

All of the adjustments work regardless of whether the assets are linked or not. That way you do not have to compromise performance to customize the assets. Although, of course, more customization is available if you convert to editable and tweak the material node groups.

Bugholes

  • Area – controls how much of the surface is affected
  • Mapping Scale – controls spot size
  • Strength – controls height intensity

Fractures

  • Area – controls how much of the surface is affected
  • Thickness – controls fracture width
  • Strength – controls height intensity

Mapcracks

  • Area – controls how much of the surface is affected
  • Scale – controls crack size
  • Strength – controls height intensity

Dirt

  • Density – controls how visible the dirt is