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Panel Overview

aesthetiq panel

The aesthetiq panel is located on the right side of the 3D viewport window. Press the N key on your keyboard and select the polygoniq tab to access it. We will go over more details on pages dedicated to some of these features, consider this just a quick overview of what's possible with aesthetiq panel.

Can't see the panel

If you do not see the panel or do not see any panels at all, check that engon addon is enabled in Preferences --> Addons and that the asset pack is shown under the Asset Packs section. Also, make sure you are in Object Mode. You can usually switch between modes by pressing Tab

Spawning assets through engon

All assets, effects, materials and scenes are spawned through the engon addon. If you have multiple polygoniq add-ons enabled they will all be shown here. Check out Spawning Assets to learn more.

Colorize

Tweak the material color of each asset to make it fit your scene. Check out Colorize for more.

Pictorial Wear

It groups several controls that you can use to create procedural damage to picorial assets in aestehtiq in real-time to better fit your scenes. Pictorial Wear for more.

Pictorial Adjustments

The feature provides hue- neutral contrast adjustment, saturation adjustment, and value adjustment. Pictorial Adjustments for more.

Frame Generator

Frame generator panel allows you to control the grame generator geometry node setup directly from the aesthetiq UI. You can spawn frames onto any image, adjust individual parts, customize the frame shape, and choose materials. Frame Generator for more.

Sculpture Wear

Control imprfections like bugholes, fractures,mapcracks and dirt to add realistic wear and dirt without editing asset. Each effect has parameters to tweak intensity, scale and distribution in the aesthetiq UI. Check out Sculpture Wear for more.