Release Log¶
2025/04/02: engon 1.5.1¶
traffiq functionality
- Fixed convert to editable to preserve object bone constraints
- Shader randomization was unified and transferred into code
- Randomizing car properties randomizes the property for whole car
- Fixed the adjusting wear feature, now wear applies on cars correctly
Blender 4.4 compatibility
engon
is now compatible with Blender 4.4- Draw handlers unregister correctly
- Fixed
botaniq
tree animations to be compatible with 4.4
Improvements & Bugfixes
- Added keyboard shortcut
V
for Snap To Ground - Snap to ground now works correctly with objects parented using inverse transform
- Improved performance of feature panels
- Don't stop displaying UI if animation modifier is missing in
botaniq
animations - Convert to editable preserves transform when parented
2025/02/20: engon 1.5.0¶
Highlights
- Asset pack can be installed and updated using drag & drop (Blender 4.1+)
- Added invert and duplicate weight paint density buttons
Spawning improvements
- Materials spawn on selected faces when in edit mode
- New option to enable/disable particle system view layer collection when spawning
- Particle systems plane is spawned if no object is selected
- Particle systems are spawned on all selected objects instead of the active one
- Particle systems layers have different seeds based on the name when spawning - prevents overlapping of particles
- Geometry nodes curve assets can be spawned on selected curves
- Do not create an asset pack named collection if it wasn't used (e. g. spawning into particle system)
- Material and particle system preview objects (if no object is selected) are spawned to collection based on spawn options
Other
- Don't show unnecessary dialog when setting
traffiq
color to random - Don't allow installing asset packs if they require a newer version of
engon
- Automatically call Find Missing Files after updating pack to a higher variant
- Removed the 'Particle System' target collection from spawn options in favor of 'Spawn Into Active Particle System'
Bugfixes
- Assets with empty in the root are now snapped to ground correctly
- Improved snapping logic to consider the bounding box of the whole model hierarchy
- Fixed logic to decompose
traffiq
vehicle, so snap to ground figures out car parts correctly - Fonts are considered in Find Missing Files
- Find Missing Files doesn't stop if an indirect library is removed when reloading datablocks
- Preserve density does not result in an error on mesh with an invalid area
- Remove duplicates does not try to remove linked datablocks in corner cases, improved logic behind choosing original datablock
traffiq
License Plates interface fixes - respect property units when copying front to back, don't show empty panels- Basic compatibility with Blender 4.4 Python API changes
- Using spawn operators from the console now reports errors instead of finishing if something wrong happened
- Models with 'make_editable' can be spawned only in object mode, spawning in edit mode caused a crash
- Find missing files works with all sizes of materialiq textures
2024/12/11: engon 1.4.1¶
Changelog
- New buttons to copy settings between license plates
- Feature panels are collapsed by default
- Better error if release notes cannot be retrieved in 'ShowReleaseNotes'
- 'Replace Selected' preserves parenting
- 'Replace Selected' respects the 'Make Editable' settings in spawn options
- Fixed botaniq 'Adjustments' feature in Blender 4.3 (use different icon)
2024/11/29: engon 1.4.0¶
Clicker, improved search, traffiq license plates, replace selected and more
- New tool for quickly populating scenes with objects -
Clicker
- Added
traffiq
license plates feature panel - Improved search: adjusted importance of various parameters, search results are majorly improved
- Categories are considered for search - e. g. wood search finds materials from WD-Wood category
- New asset menu next to each asset in the browser grouping asset related functionality
- New button
Replace Selected
to easily replace objects in scene with models fromengon
Minor Improvements
botaniq
forest generators now have UI inengon
- Added icons for filters and tags
- Added icons in asset detail popup
- Added placeholder for search property
- Geometry nodes panels are now always shown
traffiq
lights UI allows arbitrary valuesengon
collections are colored green- Removed Beta label from sync textures
- Fixed description of adding scatter button
- Geometry nodes asset are now spawned at cursor location
- Unified how asset pack features work in
engon
, adjustment tables are displayed the same way now - When one asset is selected, only buttons that adjust the asset are displayed
- Added button to duplicate scatters in a new menu above the scatter list, moved rename particles into the menu
- Asset packs with zero
engon_features
are now supported
Bugfixes
- Fixed spawning material sphere not spawning or spawning without material if no active object is selected
- Fixed UI of search paths becoming not accessible if adding a single file path with
- Spawning assets is now undo-able and is less prone to crashing Blender
traffiq
clearcoat and flakes properties are now adjustable if the model doesn't have a primary color
Other
engon
features code was refactored, to allow much easier additions of new features.paq
file specification is available in the documentation, making it easier to create custom packs forengon
2024/10/09: engon 1.3.0¶
interniq features, blazing browser, many improvements and fixes
- Primary and secondary color adjustments for
interniq
- Lights adjustment for
interniq
- Browsing assets is multiple orders faster
- Search results are sorted by relevancy
Improvements:
- Report duplicate addon installations in preferences and in top of the panel
- Empty sizes are preserved when converting to editable
- Tags in browser are sorted alphabetically
- Sizes of empties are adjusted based on dimensions of the asset when spawning
- Informative message to refresh packs when packs are discovered but unregistered
- Added confirmation dialog when removing all search paths
- Snap to ground reports message if there are ground objects
- Browser now displays number of displayed assets
- Engon now accepts semantically split features - allowing us to create features for all assets in the future
- Spawned material sphere (when no object was selected) is now named based on the material
Bugfixes:
- Removing scatter removes it from the selected object only
- Assets with auto smooth enabled don't disappear after converting to editable in Blender 4.1 and above
- Convert to editable no longer fails if there are property groups from other addons
- Filters are refreshed correctly after a new pack is installed when the browser was previously opened
- All icons for asset packs should now be always loaded
- Exiting Blender with our browser open no longer produces error in the console
- Geometry nodes modifier are made local when converting to editable so the modifier is not lost on file reload
2024/07/19: engon 1.2.1¶
Blender 4.2 compatibility
- Addon works in 4.2
- Available as extension from polygoniq extension repository
- We respect the
Allow Online Access
property
Fixes
- Fixed changing sort mode
- Fixed icons in categories not displaying sometimes
- Scatter UI now supports displaying and editing particles without
pps_
prefix in the name - Corrected calling of actions after registering the addon
2024/06/11: engon 1.2.0¶
Changelog
- Release notes can be displayed in preferences before or after updating
Spawn All Displayed
- spawn all currently displayed assets in the browser - spawn entire categories or search queriesSpread Objects
- spread selected objects on a line or a grid based on their bounding box- minimal required version of
engon
for installed asset packs - to show whenengon
is outdated for newer versions of asset packs - fixed migrating of some
Evermotion
asset pack materials - fixed
Remove Duplicates
to work with all asset packs
2024/04/30: engon 1.1.0¶
Highlights
- Draw geometry nodes from the
engon
browser - What's new - see what is new in last version of the asset pack
- Adjust
traffiq
emergency lights from paneltraffiq-2.1
- It's possible to have both preferences and
engon
browser at the same time - Add model directly to particle system if active object contains particle system
- Vector parameters,
introduced_in
parameter fortraffiq-2.1
release.
Other changes
- Asset spawned into particle collection appears without needing to refresh
- Geometry nodes assets respect spawn options collection (spawning into asset pack or active collection)
- Default spawning texture size doesn't change when resizing textures for materials
- UI button to enable / disable the
engon
keymaps and to restore to default Search in All
button when no assets are found inside nested category- Remember active particle system and instance collection object index
- Reinstall and Update options in install dialog UI are not greyed out
- Hide
Installation Path
if update is done through install (Try Updating Instead
) asset pack dialog - Subpanels are now closed by default, as the expanded UI was unnecessarily long
- Vector parameter is displayed on one row
Fixes
- Fixed bake wheels rotation and steering
- Animating scatters or selection of more than one object works now in Blender 4.0 and above
- Convert to linked now works for objects composed of only linked collections (US signs)
2024/03/27: engon 1.0.3¶
Blender 4.1 compatibility: use LIGHTPROBE_GRID
icon instead of LIGHTPROBE_VOLUME
, use
displacement_method
from bpy.types.Materials
, do not duplicate Cancel
button if it is
provided natively. Fixed previews deallocation, now previews don't hang unloaded. Fixed reloading
asset packs when updating or removing if other pack_info paths point to it.
2024/03/14: engon 1.0.2¶
Fixed particle system assets spawning with incorrect rotation. Fixed properties reordering in panels when undoing. Fixed adding bumps modifier. Fixed migrator failing for case-sensitive file paths when relative paths were used. Workaround for spawning materials crashing Blender - material data preview is now not rendered and is a known issue. Asset packs are now refreshed correctly when opening .blend file from file explorer. Escape glob characters in pack search paths. Improved formatting of asset pack information in preferences and installer dialogs. Collapse filter groups by default. Added browser support for vector parameters. Added icon to the .blend maintenance panel, stop using the 'FILE_TICK' icon for non-saving purposes. Append Selection adds assets with (0, 90, 0) rotation. Added documentation for river, rain, and vine generator panels. Added admonition in documentation about reinstalling an asset pack.
2024/02/07: engon 1.0.1¶
Added the option to reinstall an already installed asset pack. Improved install flow. Link to docs in the panel. Geometry nodes modifiers have additional UI. Better asset detail and filters UX. Avoid linking the same data twice. Fixed a few cases of snap to ground bugs. Fixed randomize float. Added a missing migration rule for botaniq's Cortaderia selloana. Users can now remove scatter system even if the underlying collection is missing. Better logging and diagnostics when installing asset packs. Fixed a few cases of engon UI getting stale and not refreshing.
2024/01/11: engon 1.0.0¶
Initial release.