Texture Bombing¶
Texture bombing is a technique utilized in materialiq
in order to avoid visible tiling in the
areas covered by texture
How to Enable It¶
Texture bombing is available in the mapping
sub-panel of materialiq n-panel
.
You can turn it on by changing value from 0 to to 1.
Afterwards you can use the available parameters to tune the texture bombing effect to your desired result.
Texture Bombing
settings are visible only in advanced user interface!
Parameters¶
- Bombing strength
- Random island texture offset
- Bombing Scale
- Scale of the islands
- Bombing granularity
- Noise size (granularity) of the transfer
- Bombing sharpness
- Sharpness of the transfer
- Bombing rotation
- Rotation of the islands
You cannot use texture bombing for height maps
Bombing is not applied to height maps to prevent visible seams