Panel Overview¶
The aquatiq panel is located on the right side of the 3D viewport window.
Press the N key on your keyboard and select the polygoniq
tab to access it.
We will go over more details on pages dedicated to some of these features, consider this just a
quick overview of what's possible with aquatiq panel
.
Can't see the panel
If you do not see the panel or do not see any panels at all, check that engon
addon is
enabled in Preferences --> Addons
and that the asset pack is shown under the Asset Packs
section. Also, make sure you are in Object Mode
. You can usually switch between modes by
pressing Tab
Spawning assets through engon
All assets, effects, materials and scenes are spawned through the engon addon. If you have multiple polygoniq add-ons enabled they will all be shown here. Check out Spawning Assets to learn more.
Material¶
Painting Alpha Mask¶
Switches you to vertex paint mode and enables you to paint vertex colors of the aq_mask
mask.
This feature is explained at length in Painting Mask.
Editable assets
Assets need to be converted into Editable using the engon addon for this feature to be enabled. When converting the assets back to Linked, the custom vertex colors will be deleted.
Material limitations
If you spawn materials from the shoreline scene a warning appears next to the Materials section.
When you click on the warning a message appears describing next suggested steps. The shoreline
scene is great for getting to know the aq_Water_Ocean
and aq_Water_Shoreline
materials. See
the Shaders documentation to learn more about the water shaders from the scene.
Puddles¶
Enables you to add and remove puddles on a selected surface. Use Add Puddles
to add puddles to a
surface and interface with more settings appears enabling you to customize the appearance of the
puddles. Remove Puddles
removes the effect from the surface you selected. Read more here