Painting vertex color maskΒΆ
Switches you to vertex paint mode and enables you to paint vertex colors of the aq_mask
mask.
It allows you to blend in the effect and remove the sharp edges of the effect.
Subdivide the mesh
Start with subdividing the mesh. The more subdivision you make the more control over the masking you gain.
Missing vertex color map
If the aq_mask
is missing on the object, it will be invisible. The same applies if the values
of the vertex color are all set to 0.
Mask Factor
enables you to quickly select the desired brush value.Boundaries
applies the currently selected value to the boundary loop of the mesh.Fill
applies the currently selected value to the whole assets.Strength
changes the strength of the brush.Radius
changes the radius of the brush.Vertex
activates the vertex selection masking for painting.Face
activates the face selection masking for painting.Return
button. When clicked you will be returned toObject Mode
.