Asset Browser¶
If you prefer you can spawn aquatiq
assets from Blender's native Asset
Browser.
Enabling Asset Browser¶
Make sure that you're using Blender 3.2 or newer
If you want to use the native Asset Browser, you must use Blender 3.2 or a newer version. This is necessary in order to ensure compatibility.
Head to aquatiq
Preferences and find Integrate into Asset Browser
. Click it,
check the paths and click OK
.
Please note that when you integrate assets into the Asset Browser
, aquatiq
assets
will no longer work with older versions of Blender
. For example if you integrate assets from
Blender 3.3, you won't be able to use them from Blender 3.2 and older.
This will open a black dialog where Blender
will index all assets from
aquatiq
. Blender will freeze while the indexing window is working.
Blender will freeze while indexing is happening. Don't interrupt the process.
Indexing
The script goes through all assets in the aquatiq
addon and marks them for
asset browser. In the future we will ship all assets pre-marked but at the moment that would
mean dropping support for widely used older version of Blender.
When the process is done you will see a message underneath the Integrate
button. If the message
says that the indexing finished successfully, you are ready to head to Asset Browser
inside
Blender and use assets from aquatiq
through it.
Working with the Asset Browser¶
You can now head over to Asset Browser
inside Blender
and after you select the suitable
User Library
(top left in the panel) addon assets should load. Initially it might take a while
for previews to cache.
Please consult the official Blender Asset Browser documentation for more details.
Limitations¶
Append
and Append (Reuse Data)
work as expected, however Link
behaves differently from the
core addon functionality. The addon will create an empty that instances a collection that it
automatically links. The Asset Browser
will just link the collection. This means that you will not
be able to move it, unless you instance it.